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Step 1 · Compatibility

Lecturer/Snr Lecturer (Game Technology) - Sch of Design & Media

Nanyang Polytechnic · onsite · closes 11/8/2026

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70
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100
Time fit
60
Industry
40
Role
40
AptitudeNot required for this role
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  • • No specific skills required
  • • 7y experience meets the 4y minimum
  • • Job is temporary, outside your preferences
  • • Schedule works

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Step 2 · The role

EducationEducation Skills Developmenttemporarysenior

We are seeking passionate, industry-experienced developers and engineers to join the Game Development & Technology (GDT) academic team. You will shape future-ready learners by designing and delivering technical curricula in game programming and emerging technologies, mentoring students, and driving innovation in applied projects. Responsibilities Responsibilities • Design and deliver curriculum for diploma and/or specialist diploma PET and CET courses in game programming, software development and emerging technologies. • Coach and mentor students in technical development and industry-based collaborative projects. • Lead applied projects and industry collaborations in areas such as AI, XR and real-time systems. • Facilitate student exchanges, immersion programmes and study trips, both virtually and in person. • Engage in outreach activities such as open houses, competitions, hackathons and industry engagements. • Develop high-quality digital and online learning content to support blended and self-paced learning. • Take on academic administrative tasks, including course coordination, assessment planning and curriculum development. • Collaborate with fellow educators and industry partners to improve teaching practice and curriculum design. • Stay current with emerging technologies and pedagogical trends to ensure learner employability and industry alignment. Requirements • Industry experience in game development and/or software development. • Relevant qualification in Computer Science, Computer Engineering, Game Development or a related field. • Proficiency with a major real-time engine (e.g. Unity, Unreal Engine) and programming in C#, C++ and/or Python. • Prior experience in teaching, mentoring, training or curriculum development is advantageous. • Strong communication and interpersonal skills, with a passion for nurturing aspiring developers. • Able to work in a collaborative, interdisciplinary academic environment. Requirements Expertise in: • Artificial Intelligence, Machine Learning and Data Science • Generative AI (GenAI) and AI-assisted development • Extended Reality (AR/VR/MR) • Game, application and server backend development • Cloud computing / DevOps • Full stack web development • 3D graphics programming (e.g. OpenGL, DirectX, Vulkan), including shader and compute shader programming

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